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This tutorial shows how I made the rings for the planet in Man-O-War

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Now you need to adjust the settings to get it to look just right, mess around to find your favourite look:

Ambience adjusts the objects self illumination.
Specularity is bright highlights.
Metallicty and bump height aren't needed, as it is neither metallic nor rough.
Transparency will adjust the overall transparency, and this ring is meant to look thin and vapourous, so we set some transparency.

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To get the Alpha Channel to affect the rings, to cut out areas we want transparent, click the small triangle at the top of the Materials Lab. Blend Transparency must be on. Cast and recieve shadows is up to you, whether it will take shadows from objects, or cast some of its own, remember in space shadows are peculiar, especially when dealing with truly MASSIVE things like planetary rings.
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The Button to the top left of the little area holding your picture, will let you edit the textures position, rotation etc. You may wish to adjust its scale, increasing or decreasing how much the pattern shows on the ring, or how often it repeats.

 

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