#59: SHADOWS & LIGHT (Vue)
#58: ADVANCED DIRT MAPPING (Vue)
#57: SSS IN VUE 9, AND THE "SPECKLE" PROBLEM
#56: THE DEVIL IS IN THE DETAIL OF ART
#55: FIXING POSER CLOTHING
#54: MAKING "FOREST WAR - GOBLIN SHAMAN"
#53: MAKING A STUDIO RENDER FOR VUE
(and other apps)
#49: NEBULA MKIII (Vue)
#48: RENDER SETTINGS FOR VUE (Vue)
#47: POSTWORK - MAKING A RENDER INTENSE (Any)
#46: MAKING RIVERS THAT FOLLOW TERRAIN HEIGHTS (Vue or Bryce)

POSTWORK - MAKING A RENDER "INTENSE"

Post working a render to get a painterly, strongly coloured style of picture


Everybody has their own likes and dislikes, their own "style" in art. In 3D, to get a render looking good, it's usually best to do some postwork in a 2D application like Photoshop or Paint Shop Pro, to liven the image up and fix errors. I've wrote several tutorials before on those subjects :)

Now, here's how I made my "Wyvern's Castle" render really pop out, made "Intense"!
There is NO one perfect method for doing this stuff, each image, due to its style, and your needs will require varied treatment in postwork to get it to have "vavaVOOM!", but this set of steps worked for this image. Give it a try, come up with your own variations ;)

INITIAL RENDER

FINISHED IMAGE, MADE "INTENSE"
Quite a change, isn't it? :)



STEP #1

To begin with, I always duplciate the background layer, never ever work with the only copy of the original...! The save it with a new name, like "My_image_work1".

Now, I want to make the colours SLAM viewers right in the kisser! To do this I add an Adjustment Layer and increase "Vibrance". For those who don't have Photoshop CS4, use Saturation or similar controls. Vibrance is the best though.

The reason to use an adjustment layer, rather than just do it straight onto the image layer, is that adjustment layers can be changed at willl, and also, so later on, you can see exactly what you have done to the image. It's a good idea to name each layer with the effects you have applied, so you can reverse engineer it later on if need.

ORIGINAL

ADDED VIBRANCE


STEP #2

Add a Curves adjustment layer, I'm making it slightly darker and more dramatic, it will increase contrast and shadows between areas. it's not very strong, it doesn't need to be for this pic.

VIBRANCE LAYER

NOW WITH CURVES LAYER

A slight but important improvement


STEP #3

Save the image with a new name. Why? Safety! sucks to lose a file and I'm going to flatten the image's layers for simplicity which means I lose all the steps I have done before. Flattening the image though leaves just 1 layer to work with, which is easier.

Layer's flattened, I now duplicate the layer, Gaussian Blur 2, and set that layer to "Overly" maode, at 54% opacity This will seriously "Pop" the image out, making it stronger, richer and more dramatic. Bleu makes it soften the edges in the image, making it look more natural. The gaussian blur setting is a matter of taste and also size of the image (more for larger, this one was at 1680x1050 pixel size render).

 

CURVES LAYER VERSION
AND WITH THE OVERLAY BLURRED LAYER ADDED

And this is an alternate version, where I duplicated the blurred "Overlay layer", still at 54% opacity, add "Brilliance And Warmth" filter (a commercial photoshop plugin), at quite high percentages of strength. Since it was still in "Overlay" mode, this adds up to create a very much more "Painterly" style. As the name sugegsts" Brilliance and Warmth" makes it warmer.

I hope you find this of use! :)

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All original art, writing on this site, copyright of Steven James, "Silverblade the Enchanter" ©2012